J/DirectJ/Direct was a technology included in some versions of Microsoft Java Virtual Machine, which allowed direct calls into the Windows API. J/Direct was specific of Microsoft's Virtual Machine, in replacement of the standard Java Native Interface (JNI). A Java program which used J/Direct would not run on platforms other than Microsoft Windows. The release of J/Direct (along with AFC and WFC), was part of an effort by Microsoft to gain leadership on the growing Java community.[1] Since this destroyed one of the main advantages of Java, its cross-platform nature, J/Direct was often seen as an attempt by Microsoft to undermine Java's cross-platform capabilities, and an example of the tactic of embrace, extend and extinguish.[2] After the drop by Microsoft of their specific Java virtual machine, and the switch to the .NET environment, J/Direct was no longer maintained. ArchitectureJ/Direct used a kind of annotation in Java code to make the link between Java and Windows functions. As annotations did not exist in Java when J/Direct was designed, Microsoft used a special syntax in Java comments. For example, to declare the /** @dll.import("USER32", entrypoint="GetSysColor") */
static native int getSysColor(int nIndex);
The Microsoft Java implementation already provided a pre-defined package which provided a set of pre-defined classes bound to the User32, Gdi32.dll, and Kernel32.dll APIs.[4] Additionally, the Microsoft VM used some built-in rules to be able to bind automatically the Java code to some Windows API functions. For example, it chose automatically between ANSI and Unicode versions of Windows API functions.[5] See also
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